Setting Up Your First Multiplayer Environment
Setting up a full networked game in UE5 can be an intimidating task. It requires knowledge of networking, coding, and the engine itself, all of which can be overwhelming for even experienced developers. But with the right guidance and some elbow grease, it is possible to create an engaging multiplayer experience in no time (well, sort of...)!
To prevent multiple issues with rethinking and modifications, the first step should be gaining a clear understanding of the project’s topic. This avoids confusion from the onset and enables a smoother workflow. After that, you will need to create an Unreal project and get things set up properly. This includes creating your Gameplay Framework (GF) classes so that you have access to all the necessary features needed for development, as well as configuring your project settings to use such classes.
By the end of this chapter, you will have a solid understanding of programming in UE with C...