Summary
In this chapter, you have faced the frightening task of downloading the Unreal Engine Editor source code from GitHub and compiling it into an executable application.
If you plan to make a living as a multiplayer developer, building Unreal Engine source code is a mandatory skill whenever you want to set up a dedicated server for your game or need to customize the engine’s networking and multiplayer settings.
As you have discovered, building and packaging a dedicated server is not an easy task and requires a lot of time and patience – and sometimes a bit of luck!
In the next – and final – chapter, you will learn how to take a step further in multiplayer game development by using online cloud services, specifically Epic Online Services.