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MQTT Essentials - A Lightweight IoT Protocol

You're reading from   MQTT Essentials - A Lightweight IoT Protocol Send and receive messages with the MQTT protocol for your IoT solutions.

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781787287815
Length 280 pages
Edition 1st Edition
Languages
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Table of Contents (8) Chapters Close

Preface 1. Lightweight Messaging with MQTT 3.1.1 and Mosquitto FREE CHAPTER 2. Securing an MQTT Mosquitto Server 3. Controlling a Drone with Python 4. Interacting with Sensors in Java 5. Controlling Home Automation in JavaScript 6. Interacting with Actuators in Swift A. Exersise Answers

Installing the CocoaMQTT client library to create a new iOS app


The CocoaMQTT client library is an open source MQTT version 3.1.1 client library for iOS and macOS, which is written in Swift 3. This client library provides a non-blocking (asynchronous) API. The GitHub page for this client library is https://github.com/emqtt/CocoaMQTT .

Tip

You can use the CocoaMQTT client library to develop iOS and macOS apps with Swift 3. You will need a Mac computer and Xcode 8 or greater to run the example.

The easiest way to create a new Xcode project that uses this API is to use the CocoaPods dependency manager for Swift. In case you don't work with CocoaPods, you can easily install it following the detailed instructions included on its main web page, that is, https://cocoapods.org .

Once you have CocoaPods installed in macOS, you are ready to create a simple iOS app, based on the Single View Application template with Xcode.

Navigate to File | New | Project... in Xcode. Click iOS at the top of the Choose...

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