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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Accepting mouse drag-and-drop events

In this project example, if you drag and drop a .wav file on a SoundEffectWidget, you can change the sound being played. The constructor of SoundEffectWidget performs a specific task to allow you to drag and drop:

setAcceptDrops(true); 

We can now override the drag-and-drop callbacks. Let's start with the dragEnterEvent() function:

//SoundEffectWidget.h 
class SoundEffectWidget : public QWidget 
{ 
... 
protected: 
    void dragEnterEvent(QDragEnterEvent* event) override; 
... 
}; 
 
//SoundEffectWidget.cpp 
void SoundEffectWidget::dragEnterEvent(QDragEnterEvent* event) 
{ 
    if (event->mimeData()->hasFormat("text/uri-list")) { 
        event->acceptProposedAction(); 
    } 
}

The dragEnterEvent() function is called each time the user drags an object on the widget. In our case, we only want to allow dragging and...

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