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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Toc

Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Making your thumbnails jump

Let's apply what we learned about the Qt Animation framework to our project. Each time the user clicks on a filter thumbnail, we want to poke it. All modifications will be done on the FilterWidget class. Let's start with FilterWidget.h:

#include <QPropertyAnimation> 
 
class FilterWidget : public QWidget 
{ 
    Q_OBJECT 
 
public: 
    explicit FilterWidget(Filter& filter, QWidget *parent = 0); 
    ~FilterWidget(); 
    ... 
 
private: 
    void initAnimations(); 
    void startSelectionAnimation();
    ... 
    QPropertyAnimation mSelectionAnimation; 
}; 

The first function, initAnimations(), initializes the animations used by FilterWidget. The second function, startSelectionAnimation(), performs tasks required to start this animation correctly. As you can see, we are also using a QPropertyAnimation type, as covered in the previous...

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