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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

All Packed and Ready to Deploy

In the previous chapter, you learned how to create a robust application with unit tests. The final step for an application is packaging. The Qt framework enables you to develop cross-platform applications, but packaging is really a platform-specific task. Moreover, when your application is ready to be shipped, you need a one-step procedure to generate and pack your application.

In this chapter, we will reuse the gallery application (both on desktop and mobile platforms) to learn the steps required to package a Qt application. There are many ways to prepare the packaging of an application. In this chapter, we want to package the gallery application from Chapter 4, Conquering the Desktop UI, and Chapter 5, Dominating the Mobile UI, on the supported platforms (Windows, Linux, macOS, Android, and iOS).

The following topics will be covered in this chapter...

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