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Mastering openFrameworks: Creative Coding Demystified
Mastering openFrameworks: Creative Coding Demystified

Mastering openFrameworks: Creative Coding Demystified: openFrameworks is the doorway to so many creative multimedia possibilities and this book will tell you everything you need to know to undertake your own projects. You'll find creative coding is simpler than you think.

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Profile Icon Denis Perevalov
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Can$64.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (13 Ratings)
Paperback Sep 2013 364 pages 1st Edition
eBook
Can$46.79 Can$51.99
Paperback
Can$64.99
Subscription
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Arrow left icon
Profile Icon Denis Perevalov
Arrow right icon
Can$64.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (13 Ratings)
Paperback Sep 2013 364 pages 1st Edition
eBook
Can$46.79 Can$51.99
Paperback
Can$64.99
Subscription
Free Trial
eBook
Can$46.79 Can$51.99
Paperback
Can$64.99
Subscription
Free Trial

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Mastering openFrameworks: Creative Coding Demystified

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Key benefits

  • Create cutting edge audio-visual interactive projects, interactive installations, and sound art projects with ease
  • Unleash the power of low-level data processing methods using C++ and shaders
  • Make use of the next generation technologies and techniques in your projects involving OpenCV, Microsoft Kinect, and so on

Description

openFrameworks is a powerful programming toolkit and library designed to assist the creative process through simplicity and intuitiveness. It's a very handy software library written in C++ to reduce the software development process, helping you to kick-start creative coding. With the help of C++ and shaders support, openFrameworks allows for the processing of all kinds of media information with your custom-developed algorithms at the lowest possible level, with the fastest speed. "Mastering openFrameworks: Creative Coding Demystified" will introduce you to a world of creative coding projects, including interactive installations, audio-visual, and sound art projects. You will learn how to make your own projects using openFrameworks. This book focuses on low-level data processing, which allows you to create really unique and cutting-edge installations and projects. "Mastering openFrameworks: Creative Coding Demystified" provides a complete introduction to openFrameworks, including installation, core capabilities, and addons. Advanced topics like shaders, computer vision, and depth cameras are also covered. We start off by discussing the basic topics such as image and video loading, rendering and processing, playing sound samples, and synthesizing new sounds. We then move on to cover 3D graphics, computer vision, and depth cameras. You will also learn a number of advanced topics such as video mapping, interactive floors and walls, video morphing, networking, and using geometry shaders. You will learn everything you need to know in order to create your own projects; create projects of all levels, ranging from simple creative-code experiments, to big interactive systems consisting of a number of computers, depth cameras, and projectors.

Who is this book for?

If you are a visual artist, designer, or programmer interested in creative coding with openFrameworks then this book is for you. Basic knowledge of object-oriented programming, such as C++, Java, Python, and ActionScript 3, would be helpful.

What you will learn

  • Install openFrameworks in Windows, Mac OS X, and Linux
  • Load images and videos from files, and learn rendering and low-level processing
  • Learn to use sound samples, sound synthesizing, and how to record sounds from a microphone
  • Work with 3D graphics, including shaders
  • Extend your project with additional graphics, sound, networking, and computer vision functionality with the help of numerous openFrameworks addons
  • Create distributed projects, which work on a several computers by synchronizing via OSC protocol
  • Leverage computer vision basics, including optical flow, and perspective transformations
  • Use depth cameras, like Microsoft Kinect, for creating interactive walls.
Estimated delivery fee Deliver to Canada

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Sep 23, 2013
Length: 364 pages
Edition : 1st
Language : English
ISBN-13 : 9781849518048
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Estimated delivery fee Deliver to Canada

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Product Details

Publication date : Sep 23, 2013
Length: 364 pages
Edition : 1st
Language : English
ISBN-13 : 9781849518048
Category :
Languages :

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Frequently bought together


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Total Can$ 183.97
OpenFrameworks Essentials
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Mastering openFrameworks: Creative Coding Demystified
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Total Can$ 183.97 Stars icon

Table of Contents

11 Chapters
openFrameworks Basics Chevron down icon Chevron up icon
Drawing in 2D Chevron down icon Chevron up icon
Building a Simple Particle System Chevron down icon Chevron up icon
Images and Textures Chevron down icon Chevron up icon
Working with Videos Chevron down icon Chevron up icon
Working with Sounds Chevron down icon Chevron up icon
Drawing in 3D Chevron down icon Chevron up icon
Using Shaders Chevron down icon Chevron up icon
Computer Vision with OpenCV Chevron down icon Chevron up icon
Using Depth Cameras Chevron down icon Chevron up icon
Networking Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5
(13 Ratings)
5 star 61.5%
4 star 30.8%
3 star 7.7%
2 star 0%
1 star 0%
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Yoichi Nagashima Nov 19, 2013
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Since I really like this cool book, I recommend this book to young people who aim to media art.I think the author of this book is a young and ambitious researcher. And he is enjoying - not only professional programming, but also difficult collaboration with artistic fields.As a professor, I want to recommend this book to students who aim to media design.For beginners, this is good text book of "C++ programming" for the first time, and this book is full of exciting samples - for performance, for installations and systems generating a multi-media in real time.Because I have enjoyed "Processing", I did not have experienced "openFrameworks". But I am thinking that I will try to learn "openFrameworks" with this book.
Amazon Verified review Amazon
Leslie P Nov 20, 2013
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Mastering openFrameworks is full of very useful explanations that are not in the openFrameworks documentation. Each chapter has a nice introduction and background information for the topic, and how it can be used in a project. The explanation of computer vision and OpenCV was helpful. My favourite chapters were on particles and 3d drawing, you can get some very cool visuals going very quickly.I found the “drawing in 3D” chapter especially useful. The sample code was clean, clear, and a great tool to get started and it really helped me delve into the 3D capabilities of OF, which I had never really explored before.This book caters to the building blocks needed for creative coding applications and covers a lot of necessary topics. If you DO have OF/C++ experience, this book is not too rudimentary to be useful—it’s actually a great reference.
Amazon Verified review Amazon
James Ashley Mar 25, 2014
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is as good as a tech book can get. The examples are relevant and easy to follow. The writing is clear. The details are meticulous and explain the finer points of "creative coding" without hitting you over the head. A great companion book for Josh Noble's "Programming Interactivity".
Amazon Verified review Amazon
Mathias Paumgarten Oct 24, 2013
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book provides well insight from setting up openFrameworks projects and controlling simple input ways such as keystrokes and clicks, over image and video manipulation, all the way to first steps of shader programming for 3D (openGL) projects.The book is split into brief chapters, each covering at least one example from setup to the finish of execution.If you are interested into entering the world of creative coding and generative art, this book will give you a good insight and lead you along your first steps.However, in my opinion, a basic understanding of programming and C++ in specific should be present.
Amazon Verified review Amazon
Ronaldo Lombardi Mar 11, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Ele trata de muitos assuntos importantes para quem deseja usar o framework e aborda de forma simples. Gostaria de ter achado este livro antes :) Estou devorando. Obrigado ao autor.
Amazon Verified review Amazon
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