Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Create fast and reliable embedded solutions with Linux 5.4 and the Yocto Project 3.1 (Dunfell)

Arrow left icon
Product type Paperback
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Length 758 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Frank Vasquez Frank Vasquez
Author Profile Icon Frank Vasquez
Frank Vasquez
Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
Arrow right icon
View More author details
Toc

Table of Contents (27) Chapters Close

Preface 1. Section 1: Elements of Embedded Linux
2. Chapter 1: Starting Out FREE CHAPTER 3. Chapter 2: Learning about Toolchains 4. Chapter 3: All about Bootloaders 5. Chapter 4: Configuring and Building the Kernel 6. Chapter 5: Building a Root Filesystem 7. Chapter 6: Selecting a Build System 8. Chapter 7: Developing with Yocto 9. Chapter 8: Yocto Under the Hood 10. Section 2: System Architecture and Design Decisions
11. Chapter 9: Creating a Storage Strategy 12. Chapter 10: Updating Software in the Field 13. Chapter 11: Interfacing with Device Drivers 14. Chapter 12: Prototyping with Breakout Boards 15. Chapter 13: Starting Up – The init Program 16. Chapter 14: Starting with BusyBox runit 17. Chapter 15: Managing Power 18. Section 3: Writing Embedded Applications
19. Chapter 16: Packaging Python 20. Chapter 17: Learning about Processes and Threads 21. Chapter 18: Managing Memory 22. Section 4: Debugging and Optimizing Performance
23. Chapter 19: Debugging with GDB 24. Chapter 20: Profiling and Tracing 25. Chapter 21: Real-Time Programming 26. Other Books You May Enjoy

Moving through the project life cycle

This book is divided into four sections that reflect the phases of a project. The phases are not necessarily sequential. Usually, they overlap and you will need to jump back to revisit things that were done previously. However, they are representative of a developer's preoccupations as the project progresses:

  • Elements of Embedded Linux (Chapters 1 to 8) will help you set up the development environment and create a working platform for the later phases. It is often referred to as the board bring-up phase.
  • System Architecture and Design Choices (Chapters 9 to 15) will help you to look at some of the design decisions you will have to make concerning the storage of programs and data, how to divide work between kernel device drivers and applications, and how to initialize the system.
  • Writing Embedded Applications (Chapters 16 to 18) shows how to package and deploy Python applications, make effective use of the Linux process and thread model, and how to manage memory in a resource-constrained device.
  • Debugging and Optimizing Performance (Chapters 19 to 21) describes how to trace, profile, and debug your code in both the applications and the kernel. The last chapter explains how to design for real-time behavior when required.

Now, let's focus on the four basic elements of embedded Linux that comprise the first section of the book.

The four elements of embedded Linux

Every project begins by obtaining, customizing, and deploying these four elements: the toolchain, the bootloader, the kernel, and the root filesystem. This is the topic of the first section of this book.

  • Toolchain: The compiler and other tools needed to create code for your
    target device.
  • Bootloader: The program that initializes the board and loads the Linux kernel.
  • Kernel: This is the heart of the system, managing system resources and interfacing with hardware.
  • Root filesystem: Contains the libraries and programs that are run once the kernel has completed its initialization.

Of course, there is also a fifth element, not mentioned here. That is the collection of programs specific to your embedded application that make the device do whatever it is supposed to do, be it weigh groceries, display movies, control a robot, or fly a drone.

Typically, you will be offered some or all of these elements as a package when you buy your SoC or board. But, for the reasons mentioned in the preceding paragraph, they may not be the best choices for you. I will give you the background to make the right selections in the first eight chapters and I will introduce you to two tools that automate the whole process for you: Buildroot and the Yocto Project.

You have been reading a chapter from
Mastering Embedded Linux Programming - Third Edition
Published in: May 2021
Publisher: Packt
ISBN-13: 9781789530384
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime