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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

Patterns and best practices


In this section, we will discuss several implementation patterns and tools that developers generally resort to while developing Xamarin.Forms applications. Messaging and dependency injection features will be discussed further in Chapter 9, Reusable UI Patterns.

Messaging infrastructure

In an ideal implementation of the Model-View-ViewModel (MVVM) or Model-View-Presenter (MVP) pattern, each screen is self-contained; the screen modules for the view, model, and the mitigation components communicate with each other using various communication channels.

However, in complex applications, there is sometimes the need for a communication channel between these self-contained elements, since the result of an action on one of the screens should be propagated to other unrelated section(s) of the application with a shared interest in the result of this very action. As a solution to this problem, in MVVM frameworks such as MVVMCross, Prism, or MVVM Light, it is common to see an...

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