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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

UI testing


In general terms, the code coverage of the unit tests directly correlates with the amount of shared code which amounts to, at the very least, 70-80 percent of the code base in a mundane Xamarin project. As explained in the previous chapters, one of the main driving factors of architectural patterns was to decrease the amount of logic and code in the view layer so that the testability of the project utilizing conventional unit tests reaches a satisfactory level. Coded UI (or automated UI acceptance) tests are used to test the uppermost layer of the cross-platform solution: the views.

Xamarin.UITests and Xamarin Test Cloud

The main UI testing framework used for Xamarin projects is the Xamarin.UITests testing framework. This testing component can be used on various platform-specific projects, varying from native mobile applications to Xamarin.Forms implementations, except for the Windows Phone platform and applications. Xamarin.UITests is an implementation based on the Calabash framework...

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