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Learning Python Design Patterns - Second Edition

You're reading from   Learning Python Design Patterns - Second Edition

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785888038
Length 164 pages
Edition 2nd Edition
Languages
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Authors (2):
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Gennadiy Zlobin Gennadiy Zlobin
Author Profile Icon Gennadiy Zlobin
Gennadiy Zlobin
Chetan Giridhar Chetan Giridhar
Author Profile Icon Chetan Giridhar
Chetan Giridhar
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Design Patterns 2. The Singleton Design Pattern FREE CHAPTER 3. The Factory Pattern – Building Factories to Create Objects 4. The Façade Pattern – Being Adaptive with Façade 5. The Proxy Pattern – Controlling Object Access 6. The Observer Pattern – Keeping Objects in the Know 7. The Command Pattern – Encapsulating Invocation 8. The Template Method Pattern – Encapsulating Algorithm 9. Model-View-Controller – Compound Patterns 10. The State Design Pattern 11. AntiPatterns Index

Software development AntiPatterns

When you start software development for an application or project, you think of the code structure. This structure is consistent with the product architecture, design, customer use cases, and many other development considerations.

Often, when the software is developed, it gets deviated from the original code structure due to the following reasons:

  • The thought process of the developer evolves with development
  • Use cases tend to change based on customer feedback
  • Data structures designed initially may undergo change with functionality or scalability considerations

Due to the preceding reasons, software often undergoes refactoring. Refactoring is taken with a negative connotation by many, but in reality, refactoring is one of the critical parts of the software development journey, which provides developers an opportunity to relook the data structures and think about scalability and ever-evolving customer's needs.

The following examples provide you with an overview...

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