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Learning Android Game Development

You're reading from   Learning Android Game Development A Beginner's guide to developing popular Android games

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781785880957
Length 238 pages
Edition 1st Edition
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Author (1):
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Nikhil Malankar Nikhil Malankar
Author Profile Icon Nikhil Malankar
Nikhil Malankar
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Adding Animation to Your Game

We have learned how to create sprites on screen as well as made our background image scroll continuously. Sprites are basically just images, which are used for game assets. Now, it is time to add a bit more spice to it and make it interesting. In this chapter, we will make our player character appear on screen on top of our background and add an animation that will make the player run. In this chapter, you will learn the following:

  • Creating sprite animations based on sprite sheets
  • Running basic animations
  • Creating an abstract class to serve as a foundation for our future game objects

By the end of this chapter, you will have a running character on screen. So let's begin!

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