Part 3:Build and Deploy on Windows and Beyond
This part rounds out your WinUI knowledge by exploring techniques to debug, build, and deploy WinUI 3 applications. You will explore the extensive debugging tools Visual Studio has to offer WinUI developers. Then, you will see how you can host a web application inside a WinUI application, leveraging Blazor, Visual Studio Code, GitHub Actions, and the WebView2 control. We’ll also learn how to migrate a WinUI project to Uno Platform to run on multiple platforms, including Android and the web with WebAssembly. Finally, you’ll learn about the options to build and deploy WinUI applications with Visual Studio, the Microsoft Store, and Microsoft’s command-line installer, Windows Package Manager (WinGet).
This part has the following chapters:
- Chapter 11, Debugging WinUI Applications with Visual Studio
- Chapter 12, Hosting a Blazor Application in WinUI
- Chapter 13, Take Your App Cross-Platform with Uno Platform...