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Learn LLVM 12

You're reading from   Learn LLVM 12 A beginner's guide to learning LLVM compiler tools and core libraries with C++

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Product type Paperback
Published in May 2021
Publisher Packt
ISBN-13 9781839213502
Length 392 pages
Edition 1st Edition
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Author (1):
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Kai Nacke Kai Nacke
Author Profile Icon Kai Nacke
Kai Nacke
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Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1 – The Basics of Compiler Construction with LLVM
2. Chapter 1: Installing LLVM FREE CHAPTER 3. Chapter 2: Touring the LLVM Source 4. Chapter 3: The Structure of a Compiler 5. Section 2 – From Source to Machine Code Generation
6. Chapter 4: Turning the Source File into an Abstract Syntax Tree 7. Chapter 5: Basics of IR Code Generation 8. Chapter 6: IR Generation for High-Level Language Constructs 9. Chapter 7: Advanced IR Generation 10. Chapter 8: Optimizing IR 11. Section 3 –Taking LLVM to the Next Level
12. Chapter 9: Instruction Selection 13. Chapter 10: JIT Compilation 14. Chapter 11: Debugging Using LLVM Tools 15. Chapter 12: Create Your Own Backend 16. Other Books You May Enjoy

Creating IR code for classes and virtual functions

Many modern programming languages support object orientation using classes. A class is a high-level language construct, and in this section, we explore how we can map a class construct into LLVM IR.

Implementing single inheritance

A class is a collection of data and methods. A class can inherit from another class, potentially adding more data fields and methods or overriding existing virtual methods. Let's illustrate this with classes in Oberon-2, which is also a good model for tinylang. A Shape class defines an abstract shape with a color and an area:

TYPE Shape = RECORD
               color: INTEGER;
               PROCEDURE (VAR s: Shape) GetColor(): 
                   INTEGER...
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