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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

A Hands-On Approach to Allocators

In Chapter 7, A Comprehensive Look at Memory Management, we learned how to allocate and deallocate memory using C++-specific techniques, including the use of std::unique_ptr and std::shared_ptr. In addition, we learned about fragmentation and how it is capable of wasting large amounts of memory depending on how memory is allocated and then later deallocated. System programmers often have to allocate memory from different pools (sometimes originating from different sources), and handle fragmentation to prevent the system from running out of memory during operation. This is especially true for embedded programmers. Placement new() may be used to solve these types of issues, but implementations based on placement new are often hard to create and even harder to maintain. Placement new() is also only accessible from user-defined code, providing no...

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