Callbacks, events, and anonymous methods
Callbacks are a pivotal concept in asynchronous and event-driven programming. They are essentially delegates that point to a method, allowing it to be called at a later time. This facilitates non-blocking code execution, crucial for responsive applications.
Imagine a book publishing system where we need to perform actions such as sending notifications after a book is published. Here, a callback can notify other parts of the system once the publishing process is completed:
public delegate void BookPublishedCallback(string bookTitle); public class BookPublishingManager { public void PublishBook(string bookTitle, BookPublishedCallback callback) { // Book publishing logic here... callback(bookTitle); } } // Usage BookPublishingManager manager = new BookPublishingManager(); manager...