Setting up the locomotion system
With our base demo complete, let’s set up our locomotion. By locomotion, I am referring to adding the ability for the user to move the VR rig around the VR scene using the joystick inputs on the hand controllers. The locomotion system enables the user to move around the virtual environment, allowing for a more immersive experience and the ability to interact with the environment more naturally. It is important for the player to feel comfortable and not experience motion sickness when experiencing VR.
I like to work non-destructively, meaning I always save and back up my projects so that I can recover anything if I make mistakes. Instead of creating a new scene, let’s duplicate the demo scene and name it 01_Locomotion_Setup
. Duplicating will retain all the data in the scene for us to change and modify while retaining a backup. Now, to establish our locomotion system, we must follow these steps:
- In the locomotion setup scene,...