Setting up the terrain texture
In this recipe, we will teach you how to set up a new grass-like terrain texture for you to paint on the terrain.
Getting ready
Have
My_Level
open inside of Sandbox.Review the Generating a procedural terrain recipe to learn about the Terrain Editor.
Review the Navigating a level with the Sandbox Camera recipe to get familiar with the Perspective View.
Review the Terrain sculpting recipe.
Have the Rollup Bar open and ready.
How to do it...
First open the Terrain Texture Layers window, found in the main Sandbox Toolbar | Terrain | Texture.
In this window, create a new layer—Add Layer.
Rename your NewLayer to
Grass
(double-click NewLayer to rename it).Then change the layer texture of this layer: Change Layer Texture | Terrain Folder | ground_mud_grey.dds.
Now change the detail texture; click on the material path for this layer, Materials/material_terrain_default | Terrain Folder | grass_7. Go back to Terrain Texture Layers window | Assign Material.
Set up your layer to...