Summary
In this chapter, we learned how to create an educational game for children so they can learn what objects are in relation to the words for them. We learned how to develop using Vuforia, for both macOS and Windows for Android and iOS devices. We also learned that the basic building blocks for building on Windows and macOS devices are fairly similar code-wise, the only major difference being the extra steps required to compile to iOS or macOS, using XCode.
In the next chapter, we will build a prototype of a fitness application designed to allow the user to randomly select the location of where they want to walk, for fun.