Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Cocos2d-X Game Development Blueprints

You're reading from   Cocos2d-X Game Development Blueprints Build a plethora of games for various genres using one of the most powerful game engines, Cocos2d-x

Arrow left icon
Product type Paperback
Published in Jul 2015
Publisher Packt
ISBN-13 9781783985265
Length 392 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Karan Sequeira Karan Sequeira
Author Profile Icon Karan Sequeira
Karan Sequeira
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. A Colorful Start FREE CHAPTER 2. How to Fly a Dragon! 3. Not Just a Space Game 4. Back to the Drawing Board 5. Let's Get Physical! 6. Creativity with Textures 7. Old is Gold! 8. Box2D Meets RUBE 9. The Two Towers 10. Cross-platform Building Index

The Enemy class


The enemies in Iceman are represented by charming chocolate colored walruses. The one annoying attribute to these chubby creatures is that they rebuild any bricks the hero might have painstakingly broken. Other than that, these creatures are fairly harmless and one knock of the hero's shovel and they're dead meat.

The Enemy class, like the Hero class, will inherit from GameObject. The constructor for the Enemy class from the Enemy.cpp file looks like this:

Enemy::Enemy()
{
  type_ = E_GAME_OBJECT_ENEMY;
  state_ = E_ENEMY_STATE_NONE;
  tile_col_to_build_ = -1;
  tile_row_to_build_ = -1;
  must_be_removed_ = false;
}

We begin by defining the type as E_GAME_OBJECT_ENEMY and initialize the state_, column and row variables. These column and row variables will be used to identify which vacant areas of the map this enemy will reinforce. Finally, we have the must_be_removed_ flag that you have seen before in previous chapters. The enemies in this game, like the ones in previous chapters...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image