Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
C Programming for Arduino

You're reading from   C Programming for Arduino Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself.

Arrow left icon
Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849517584
Length 512 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Julien Bayle Julien Bayle
Author Profile Icon Julien Bayle
Julien Bayle
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Let's Plug Things FREE CHAPTER First Contact with C C Basics – Making You Stronger Improve Programming with Functions, Math, and Timing Sensing with Digital Inputs Sensing the World – Feeling with Analog Inputs Talking over Serial Designing Visual Output Feedback Making Things Move and Creating Sounds Some Advanced Techniques Networking Playing with Max 6 Framework Improving your C Programming and Creating Libraries Index

Chapter 4. Improve Programming with Functions, Math, and Timing

As a digital artist, I need special conditions to be able to work. We all need our own environment and ambience to be productive. Even if each one of us has his/her own way, there are many things in common.

In this chapter, I want to give you elements that will make you more comfortable to write source code that is easily readable, reusable and, as much as possible, beautiful. Like Yin and Yang, for me there has always been a Zen-like quality to the artistic and coding sides of me. Here is where I can deliver some programming pearls of wisdom to bring peace of mind to your creative side.

We are going to learn something we have already used a bit before: functions. They contribute to improve both readability and efficiency at the same time. As we do that, we'll touch on some mathematics and trigonometry often used in many projects. We'll also talk about some approaches to calculation optimization, and we'll finish this chapter...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image