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C# 6 and .NET Core 1.0

You're reading from   C# 6 and .NET Core 1.0 Modern Cross-Platform Development

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285691
Length 550 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (20) Chapters Close

Preface 1. Hello, C#! Welcome, .NET Core! FREE CHAPTER 2. Speaking C# 3. Controlling the Flow, Converting Types, and Handling Exceptions 4. Using Common .NET Types 5. Using Specialized .NET Types 6. Building Your Own Types with Object-Oriented Programming 7. Implementing Interfaces and Inheriting Classes 8. Working with Relational Data Using the Entity Framework 9. Querying and Manipulating Data with LINQ 10. Working with Files, Streams, and Serialization 11. Protecting Your Data and Applications 12. Improving Performance and Scalability with Multitasking 13. Building Universal Windows Platform Apps Using XAML 14. Building Web Applications and Services Using ASP.NET Core 15. Taking C# Cross-Platform 16. Building a Quiz A. Answers to the Test Your Knowledge Questions B. Creating a Virtual Machine for Your Development Environment Index

Practice and explore


Test your knowledge and understanding by answering some questions. Get some hands-on practice and explore with deeper research into this chapter's topics.

Exercise 7.1 – test your knowledge

Answer the following questions:

  1. How are a base class and a derived class related?

  2. What is the difference between is and as?

  3. Which keyword is used to prevent a class from being derived from or a method from being overridden?

  4. Which keyword is used to prevent a class from being instantiated with the new keyword?

  5. Which keyword is used to allow a member to be overridden?

  6. What's the deal with polymorphism?

  7. What are the signatures of the constructors that all exceptions should have?

  8. What is an extension method and how do you define one?

Exercise 7.2 – practice creating an inheritance hierarchy

Add a new console application named Ch07_Exercise02.

Create a class named Shape with properties named Height, Width, and Area.

Add three classes that derive from it—Rectangle, Square, and Circle—with any additional...

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