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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Shaping the barrel

In the next few steps, we will create the barrel shape, which will later also support the iron sights. The barrel and the sights are arguably the most detailed and sophisticated parts of any gun, so we will only create the simple shape of the barrel without the sights:

  1. Using the 3D Cursor, add a circle to the front end of the gun and rotate it by 90 degrees around the y axis. This circle is the base of the barrel:

Figure 2.40 – Barrel circle

  1. In the side view, we will extrude the circle and move it along the x axis until it reaches the tip of the barrel:

Figure 2.41 – Extruding the barrel

  1. Add two loop cuts to create the ring on the middle of the barrel:

Figure 2.42 – Barrel loop cuts

  1. Widen the ring using the same technique as before. First, extrude it with E but leave it in place by clicking the right mouse button. Then, expand it by...
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