Time for action – seeing ray tracing
In the following steps, you'll see ray tracing in action demonstrated with three simple spheres:
- Open up a new file.
- Delete the default cube.
- Press Shift + A. Create UV Sphere from the Add Mesh menu.
- In the 3D View Tool Shelf, click on the tab for the Tools subpanel, and set Shading to Smooth.
- Press 0 on the NumPad to get the Camera view.
- Press Shift + D to make a copy of the sphere. Move the new sphere to the right and release it next to the original.
- In the Properties window, choose the Material button from the header.
- Click on the New button and set the color in the Diffuse subpanel to red.
- Select the original sphere again.
- Press Shift + D to make a copy. Move the new sphere next to the original one on the left.
- In the Properties window, click on the New button and set the color in the Diffuse subpanel to blue.
- Select the center sphere again.
- In the Properties window, click on the New button to create a new material.
- In the Mirror subpanel, check the...