Summary
In this chapter, we introduced the Thomas Was Late game and laid the foundations of understanding as well as the code structure for the rest of the project. It is certainly true that there are a lot of files in the Solution Explorer but, provided we understand the purpose of each, we will find the implementation of the rest of the project quite easy.
In the next chapter, we will learn about two more fundamental C++ topics, inheritance and polymorphism. We will also begin to put them to use by building three classes to represent two playable characters.