Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Apple Watch App Development

You're reading from   Apple Watch App Development Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0

Arrow left icon
Product type Paperback
Published in Apr 2016
Publisher
ISBN-13 9781785886362
Length 358 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing the Swift Programming Language FREE CHAPTER 2. Understanding Apple Watch 3. Exploring WatchKit Controls 4. Using the Core Location and Watch Connectivity Frameworks 5. Navigating Around in WatchKit 6. Implementing Tables within Your App 7. Adding Menus to Your App 8. Incorporating the Glance Interface in Your App 9. Incorporating Notifications within Your App 10. Image Compression and Animation 11. Packaging and Deploying Your App Index

Introduction to gestures and the menu interface


Before we can begin creating a menu for our Shopping List application, we need to get an understanding of how WatchKit context menus work within the WatchKit framework and how you can go about creating them.

Understanding WatchKit context menu gestures

Under the iOS platform, you will be familiar with a gesture called long press, which you can define in your code using the UILongPressGestureRecognizer gesture, whereas under the WatchKit platform, the only gesture that is available to you is the Force Touch gesture.

So, what happens when a user initiates a Force Touch gesture? The Apple Watch hardware determines the difference between a hard force touch to bring up a menu and a tap to handle when a tap happens. All of the user swipe gestures to navigate forward and backward through your view controllers and scrolling through views within the WatchKit layout are automatically handled for you, and there is no need to add any additional code or gesture...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image