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Xamarin Mobile Development for Android Cookbook

You're reading from   Xamarin Mobile Development for Android Cookbook Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781784398576
Length 456 pages
Edition 1st Edition
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Author (1):
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Matthew Leibowitz Matthew Leibowitz
Author Profile Icon Matthew Leibowitz
Matthew Leibowitz
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Table of Contents (15) Chapters Close

Preface 1. Working with Xamarin.Android FREE CHAPTER 2. Showing Views and Handling Fragments 3. Managing App Data 4. Presenting App Data 5. Communicating with the Outside World 6. Using Background Tasks 7. Notifying Users 8. Interacting with Other Apps 9. Presenting Multimedia 10. Responding to the User 11. Connecting to Wearables 12. Adding In-App Billing 13. Publishing Apps Index

Responding to manipulation gestures

In some cases, an object needs to be manipulated on the screen. This can be done using the stretch action, and the most natural way to do this is to simply use a two-finger pinch gesture.

How to do it...

Adding support for pinch-to-zoom is just a matter of passing the touch events to an instance of ScaleGestureDetector and implementing the IOnScaleGestureListener interface:

  1. To support the pinch-to-zoom gesture, we need to first implement the ScaleGestureDetector.IOnScaleGestureListener interface:
    public class MyView : View,
    ScaleGestureDetector.IOnScaleGestureListener {
      public bool OnScaleBegin(ScaleGestureDetector detector) {
        return true;
      }
      public bool OnScale(ScaleGestureDetector detector) {
        return true;
      }
      public void OnScaleEnd(ScaleGestureDetector detector) {
      }
    }
  2. Then, we create an instance of the ScaleGestureDetector type:
    scaleDetector = new ScaleGestureDetector(Context, this);
  3. Next, we need to override the OnTouchEvent() method to...
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