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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Toc

Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Creating AudioPlayerPageViewModel


Our AudioPlayerPageViewModel must include our ISoundHandler interface. We are going to be controlling the audio from this view-model, so our buttons can initiate the required events on the sound handler. Let's begin by making a new file inside the ViewModels folder called AudioPlayerPageViewModel.cs, and implementing the private properties to begin with:

public class AudioPlayerPageViewModel : MvxViewModel 
    { 
        #region Private Properties 
 
        private readonly ISoundHandler _soundHandler; 
 
        private string _title = "Audio Player"; 
 
        private string _descriptionMessage = "Moby - The Only Thing"; 
 
        private MvxCommand _playPauseCommand; 
 
        private MvxCommand _forwardCommand; 
 
        private MvxCommand _rewindCommand; 
 
        private float _audioPosition; 
 
        private double _currentTime; 
 
        private double _endTime; 
 
        private bool _updating; 
 
        #endregion 

Then we must add the...

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