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WebRTC Blueprints

You're reading from   WebRTC Blueprints Develop your very own media applications and services using WebRTC

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783983100
Length 176 pages
Edition Edition
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Author (1):
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Andrii Sergiienko Andrii Sergiienko
Author Profile Icon Andrii Sergiienko
Andrii Sergiienko
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Toc

Table of Contents (13) Chapters Close

WebRTC Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Developing a WebRTC Application FREE CHAPTER 2. Using the WebRTC Data API 3. The Media Streaming and Screen Casting Services 4. Security and Authentication 5. Mobile Platforms Index

Developing a signaling server


There are still no major changes in the signaling server that we developed in the first chapter, so we can use it here for the new application.

The only change that we need to implement in the application that was developed in Chapter 1, Developing a WebRTC Application, is related to HTTPS and the proxy that we just discussed. We need to change the path where the server will accept requests from clients.

Edit the www/apps/rtc_server/src/rtcserver_app.erl file.

Find the following piece of code there:

Dispatch = cowboy_router:compile([
                                {'_',[
                                     {"/", handler_websocket,[]}
                                    ]}
                                ]),
{ok, _} = cowboy:start_http(websocket, 100, [{port, 30000}], [

Change the preceding code to the following one:

Dispatch = cowboy_router:compile([
                                {'_',[
                                {"/signaling", handler_websocket,[]}
    ...
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