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WCF 4.0 Multi-tier Services Development with LINQ to Entities

You're reading from   WCF 4.0 Multi-tier Services Development with LINQ to Entities Build SOA applications on the Microsoft platform with this hands-on guide updated for VS2010

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Product type Paperback
Published in Jun 2010
Publisher Packt
ISBN-13 9781849681148
Length 348 pages
Edition 1st Edition
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Author (1):
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Mike Liu Mike Liu
Author Profile Icon Mike Liu
Mike Liu
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Table of Contents (16) Chapters Close

WCF 4.0 Multi-tier Services Development with LINQ to Entities
Credits
About the Author
About the Reviewers
Preface
1. Introducing Web Services and Windows Communication Foundation 2. Implementing a Basic HelloWorld WCF Service FREE CHAPTER 3. Hosting and Debugging the HelloWorld WCF Service 4. Implementing a WCF Service in the Real World 5. Adding Database Support and Exception Handling to the RealNorthwind WCF Service 6. LINQ—Language Integrated Query 7. LINQ to Entities: Basic Concepts and Features 8. LINQ to Entities: Advanced Concepts and Features 9. Applying LINQ to Entities to a WCF Service 10. Distributed Transaction Support of WCF Index

Chapter 4. Implementing a WCF Service in the Real World

In the previous chapter, we created a basic WCF service. The WCF service we created, HelloWorldService, has only one method, called GetMessage. Because this was just an example, we implemented this WCF service in one layer only. Both the service interface and implementation are within one deployable component.

Note that the service we will create in the next two chapters is only a simplified version of a real-world WCF service. In a real-world situation, there is no doubt that the WCF service would contain more custom scenarios, more business logics, and more data constraints. For learning purposes, here we will just create a WCF service in three layers, with minimum business logic and some basic functionality. After you have acquired the basic skills to create the framework for a layered WCF service, you can customize this solution to your own needs.

Another thing I want to mention here is the design pattern that the next two chapters...

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