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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations FREE CHAPTER 2. Working with the Animation View 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Using the Hierarchy to animate local rotation - creating an orbiting planet

In this recipe, we will explore local transform animations further. We will use the Hierarchy and create smart parent-child relationships between our game objects to make an interesting effect of orbiting planets. Learning how to animate an object's local position and rotation and use theĀ Hierarchy to our advantage is key to getting the most of Unity's animation system.

Getting ready

Before we start, you need to prepare at least two objects to animate. We are using planets in this example. You can also use the example Unity project provided and go to the Chapter 02 Working with the animation view\Recipe 05 Using the hierarchy to animate...

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