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Unity 2017 Game Optimization

You're reading from   Unity 2017 Game Optimization Optimize all aspects of Unity performance

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788392365
Length 376 pages
Edition 2nd Edition
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Author (1):
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Chris Dickinson Chris Dickinson
Author Profile Icon Chris Dickinson
Chris Dickinson
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Table of Contents (10) Chapters Close

Preface 1. Pursuing Performance Problems FREE CHAPTER 2. Scripting Strategies 3. The Benefits of Batching 4. Kickstart Your Art 5. Faster Physics 6. Dynamic Graphics 7. Virtual Velocity and Augmented Acceleration 8. Masterful Memory Management 9. Tactical Tips and Tricks

Editor UI tips

The following collection of tips relates to the Editor and its interface controls.

Script Execution Order

We can prioritize which Scripts will have their Update() and FixedUpdate() callbacks called before others by navigating to Edit | Project Settings | Script Execution Order. If we find ourselves trying to solve complex problems using this feature (with the exception of time-sensitive systems, such as audio processing), it implies that we've got some very fragile and tight coupling going on between our Components. From a software design perspective, this can be a warning sign that we might need to approach the problem from another angle. However, this can be helpful to use as a quick fix.

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