Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Tools and Skills for .NET 8

You're reading from   Tools and Skills for .NET 8 Get the career you want with good practices and patterns to design, debug, and test your solutions 

Arrow left icon
Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781837635207
Length 778 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Mark J. Price Mark J. Price
Author Profile Icon Mark J. Price
Mark J. Price
Arrow right icon
View More author details
Toc

Table of Contents (22) Chapters Close

Preface 1. Introducing Tools and Skills for .NET 2. Making the Most of the Tools in Your Code Editor FREE CHAPTER 3. Source Code Management Using Git 4. Debugging and Memory Troubleshooting 5. Logging, Tracing, and Metrics for Observability 6. Documenting Your Code, APIs, and Services 7. Observing and Modifying Code Execution Dynamically 8. Protecting Data and Apps Using Cryptography 9. Building an LLM-Based Chat Service 10. Dependency Injection, Containers, and Service Lifetime 11. Unit Testing and Mocking 12. Integration and Security Testing 13. Benchmarking Performance, Load, and Stress Testing 14. Functional and End-to-End Testing of Websites and Services 15. Containerization Using Docker 16. Cloud-Native Development Using .NET Aspire 17. Design Patterns and Principles 18. Software and Solution Architecture Foundations 19. Your Career, Teamwork, and Interviews 20. Epilogue 21. Index

Design patterns

Design patterns are like templates for solving common problems in software design. They’re not finished designs you can transform directly into code but guidelines you can follow to solve problems in a variety of contexts. They’re solutions to problems that software developers have found themselves facing repeatedly.

There are three major kinds of design patterns: creational, structural, and behavioral:

  • Creational patterns are about object creation mechanisms, in a manner suitable to the situation. The basic form of object creation could result in design problems or added complexity to the design because the developer must manually create every instance using the new keyword and then compose complex objects themselves in ways that might not be expected. Creational design patterns solve this problem by controlling this object creation. Examples include the Singleton, Factory Method, Abstract Factory, Builder, and Prototype patterns.
  • ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at R$50/month. Cancel anytime