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Tkinter GUI Programming by Example

You're reading from   Tkinter GUI Programming by Example Learn to create modern GUIs using Tkinter by building real-world projects in Python

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788627481
Length 340 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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David Love David Love
Author Profile Icon David Love
David Love
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Table of Contents (13) Chapters Close

Preface 1. Meet Tkinter 2. Back to the Command Line – Basic Blackjack FREE CHAPTER 3. Jack is Back in Style – the Blackjack GUI 4. The Finishing Touches – Sound and Animation 5. Creating a Highly Customizable Python Editor 6. Color Me Impressed! – Adding Syntax Highlighting 7. Not Just for Restaurants – All About Menus 8. Talk Python to Me – a Chat Application 9. Connecting – Getting Our Chat Client Online 10. Making Friends – Finishing Our Chat Application 11. Wrapping Up – Packaging Our Applications to Share 12. Other Books You May Enjoy

Packaging applications


In order to easily share our applications with other users, we need an easy way for people to obtain and install them. Different operating systems will require different ways of accessing the needed libraries in order to run an application, and so the process for packaging them will likely vary slightly.

We will explore the world of Python application packaging using our text editor from chapters 5 - 7. Our goal will be to have it execute on three operating systems – Windows, Linux, and macOS. To package this application, it needs a name. I will be calling it tkedit for demonstration, but, if you have a better name, feel free to use that instead.

Before we can ship this file to work on all OSes, we need to adjust the folder structure. Recall that we were using local folders named schemes and languages, which lived inside the main folder for the editor. This will not translate when the application is packaged; so, we will need to hold our YAML files in the user's home...

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