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The Software Developer's Guide to Linux

You're reading from   The Software Developer's Guide to Linux A practical, no-nonsense guide to using the Linux command line and utilities as a software developer

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804616925
Length 300 pages
Edition 1st Edition
Tools
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Authors (2):
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Christian Sturm Christian Sturm
Author Profile Icon Christian Sturm
Christian Sturm
David Cohen David Cohen
Author Profile Icon David Cohen
David Cohen
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Table of Contents (20) Chapters Close

Preface 1. How the Command Line Works 2. Working with Processes FREE CHAPTER 3. Service Management with systemd 4. Using Shell History 5. Introducing Files 6. Editing Files on the Command Line 7. Users and Groups 8. Ownership and Permissions 9. Managing Installed Software 10. Configuring Software 11. Pipes and Redirection 12. Automating Tasks with Shell Scripts 13. Secure Remote Access with SSH 14. Version Control with Git 15. Containerizing Applications with Docker 16. Monitoring Application Logs 17. Load Balancing and HTTP 18. Other Books You May Enjoy
19. Index

Introducing Files

In Linux, everything is – or can be represented as – a file. Files are organized into a filesystem, which is just a hierarchy of files and directories (directories are just a special kind of file). As a developer, just about everything you do on a Linux system will require knowledge about files: writing and copying source code, building Docker images, application logging, configuring dependencies, and more.

In this chapter, we’ll cover the details of files in Linux. You’ll learn about the difference between plaintext files and binary files, which are the two most common types of file content you’ll be working with. We’ll show you how those are laid out and organized into a filesystem “tree” in Linux, before diving into the practical commands you’ll need to create, modify, move, and edit files. Then we’ll complete our tour of the basics with a practical introduction to file editing, using the...

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