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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Adhering to the rule of zero

If, on the other hand, you're good to go with just the default implementations of all special member functions, then just don't declare them at all. This is a clear sign that you want the default behavior. It's also the least confusing. Consider the following type:

class PotentiallyMisleading {
public:
  PotentiallyMisleading() = default;
  PotentiallyMisleading(const PotentiallyMisleading &) = default;
  PotentiallyMisleading &operator=(const PotentiallyMisleading &) = default;
  PotentiallyMisleading(PotentiallyMisleading &&) = default;
  PotentiallyMisleading &operator=(PotentiallyMisleading &&) = default;
  ~PotentiallyMisleading() = default;

private:
  std::unique_ptr<int> int_;
};

Even though we defaulted all the members, the class is still non-copyable. That's because it has a unique_ptr member that is non-copyable itself. Fortunately, Clang will warn you about this, but GCC does not by default...

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