Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Software Architecture for Busy Developers

You're reading from   Software Architecture for Busy Developers Talk and act like a software architect in one weekend

Arrow left icon
Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781801071598
Length 174 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Stéphane Eyskens Stéphane Eyskens
Author Profile Icon Stéphane Eyskens
Stéphane Eyskens
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Section 1: Introduction
2. Chapter 1: Introducing Software Architecture FREE CHAPTER 3. Section 2: The Broader Architecture Landscape
4. Chapter 2: Exploring Architecture Frameworks and Methodologies 5. Chapter 3: Understanding ATAM and the Software Quality Attributes 6. Section 3: Software Design Patterns and Architecture Models
7. Chapter 4: Reviewing the Historical Architecture Styles 8. Chapter 5: Design Patterns and Clean Architecture 9. Section 4: Impact of the Cloud on Software Architecture Practices
10. Chapter 6: Impact of the Cloud on the Software Architecture Practice 11. Section 5: Architectural Trends and Summary
12. Chapter 7: Trendy Architectures and Global Summary 13. Other Books You May Enjoy

Understanding design patterns and their purpose

A design pattern is an admitted best practice to tackle a common problem. Many applications face the same challenges, as follows:

  • They must be performant.
  • They must be testable.
  • They must be maintainable and should be able to grow over time.
  • They must be portable to some extent.
  • They must manage memory and the central processing unit (CPU) efficiently.
  • They must be able to scale.
  • They must support concurrency (thread safety).

The preceding list is only a subset of typical cross-cutting concerns. The purpose of a design pattern is to find the best approach to handle a common problem, regardless of whichever programming language is used.

Design patterns are inspirational and are not especially prescriptive about how the detailed implementation should be done. Design patterns remain high-level, and they aim to improve code quality as well as to ultimately adhere to the SOLID principles, a widely...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at R$50/month. Cancel anytime