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Sculpting in ZBrush Made Simple

You're reading from   Sculpting in ZBrush Made Simple Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781803235769
Length 508 pages
Edition 1st Edition
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Concepts
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Author (1):
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Lukas Kutschera Lukas Kutschera
Author Profile Icon Lukas Kutschera
Lukas Kutschera
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Table of Contents (19) Chapters Close

Preface 1. Part 1: The Adventure Begins: Sculpting in ZBrush FREE CHAPTER
2. Chapter 1: Getting Started with ZBrush 3. Chapter 2: Sculpting a Demon Bust with DynaMesh 4. Chapter 3: Exploring the Gizmo, PolyGroups, and Masking 5. Chapter 4: Exploring Brushes and Alphas 6. Chapter 5: Creating an Optimized Mesh Using ZRemesher and ZProject 7. Chapter 6: Texturing Your Sculpture with Materials, Polypaint, and UVs 8. Chapter 7: Lighting and Rendering Your Model 9. Part 2: Creating Characters from Scratch: A Comprehensive Guide
10. Chapter 8: Sculpting Human Anatomy 11. Chapter 9: Creating Costumes, Armor, and Accessories with Classic Modeling Techniques 12. Chapter 10: Preparing and Exporting Our Model for 3D Printing 13. Part 3: Sculpting a Female Head: Tips and Techniques
14. Chapter 11: Sculpting a Female Head 15. Chapter 12: Adding Skin Detail, Sculpting Hair, and Using FiberMesh 16. Chapter 13: Building a Portfolio and Leveraging Social Media 17. Index 18. Other Books You May Enjoy

Summary

In this chapter, you learned about various lighting techniques and how to recreate them in ZBrush using multiple lights with different properties. You also now know how to create high-quality BPR renders that you can export for further editing with image editing software such as Photoshop. Finally, you learned how to create turntable videos, a great way to add video resources to your projects.

This is the last chapter about concepting in ZBrush and wraps up the creation of the demon bust. Congratulations if you followed along from Chapter 2 or if you created your own concept sculpt! You covered a lot of ground in these chapters, which included a lot of different tools and techniques. Regardless of your level of experience in ZBrush, I hope that you were able to add a tool or two to your tool belt that might come in handy in a future project!

The next three chapters will take you through the process of creating a print-ready gladiator sculpture from start to finish. The...

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