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Scratch 2.0 Game Development Hotshot

You're reading from   Scratch 2.0 Game Development Hotshot Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!

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Product type Paperback
Published in Feb 2014
Publisher
ISBN-13 9781849697569
Length 330 pages
Edition Edition
Tools
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Toc

Table of Contents (18) Chapters Close

Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Blowing Things Up! 2. Beating Back the Horde FREE CHAPTER 3. Start Your Engines 4. Space Age 5. Shoot 'Em Up 6. Building a Worthy Boss 7. Creating a Level Editor 8. Dungeon Crawl 9. Hunger Run 10. Sprites with Characters The New Scratch Interface Index

Hotshot challenge


Since this is just the halfway point for this game example, there isn't too much you can add at this stage that won't be covered in next project. If you enjoy drawing, you might like to add prettier graphics. The following are some ideas to get you started:

  • The cat only uses one frame at this stage. You could try to give it a walk animation using both frames that are in the sprite.

  • You could also add more costumes to the cat sprite for more fluid animation.

  • Another improvement would be to redraw the maze tiles. Just keep in mind that we check collision based on color, so try to keep it simple if you choose to use more colors in the walls.

  • You can also choose to separate the visual graphics from the functional ones, as we did with the karts in the racing game earlier. This way, you can go all out with the drawings while still being accurate with the scripts.

Feel free to add to the game and move in a different direction than described in the next project. It's your game after...

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