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Rust Quick Start Guide

You're reading from   Rust Quick Start Guide The easiest way to learn Rust programming

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789616705
Length 180 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Arbuckle Daniel Arbuckle
Author Profile Icon Daniel Arbuckle
Daniel Arbuckle
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Table of Contents (10) Chapters Close

Preface 1. Getting Ready FREE CHAPTER 2. Basics of the Rust Language 3. The Big Ideas – Ownership and Borrowing 4. Making Decisions by Pattern Matching 5. One Data Type Representing Multiple Kinds of Data 6. Heap Memory and Smart Pointers 7. Generic Types 8. Important Standard Traits 9. Other Books You May Enjoy

Summary

So, now we know how to install the Rust compiler, set up a Rust project, find and link useful third-party libraries, and compile source code into a usable program. We've also taken a basic look at the boilerplate code that cargo generates when we ask it to set up a new program or library project for us. We've learned about the difference between a debugging build and a release build and taken a quick look at what's involved in distributing a Rust program to users.

Coming up in Chapter 2, Basics of the Rust Language, we're going to begin looking at the Rust programming language itself, rather than the support facilities that surround it. We're going to see how the language is structured and some of the most important commands.

You have been reading a chapter from
Rust Quick Start Guide
Published in: Oct 2018
Publisher: Packt
ISBN-13: 9781789616705
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