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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Table of Contents (13) Chapters Close

Preface 1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

Methods on structs


All the functions defined for our struct until now are so called associated functions, they are associated with the struct and are called with the syntax:

Struct_name::ass_function() 

We can also define real methods in Rust, that are called on a struct instance and that have a reference to that instance &self as first parameter.

When a specific struct Alien attacks, we can define a method for that Alien struct like this:

fn attack(&self) { 
    println!("I attack! Your health lowers with {} damage points.", self.damage); 
} 

And call it on the function alien berserk as follows:

berserk.attack(); 

A reference to berserk object (the Alien object on which the method is invoked) is passed as &self to the method. In fact the self object is like the self object in Python or this in Java or C#. A method always has &self instance as a parameter, in contrast to a static method.

Here the object is passed immutably, but what if attacking also lowers the Alien structs own...

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