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Python Network Programming Cookbook

You're reading from   Python Network Programming Cookbook Practical solutions to overcome real-world networking challenges

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Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781786463999
Length 450 pages
Edition 2nd Edition
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Authors (3):
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Dr. M. O. Faruque Sarker Dr. M. O. Faruque Sarker
Author Profile Icon Dr. M. O. Faruque Sarker
Dr. M. O. Faruque Sarker
Gary Berger Gary Berger
Author Profile Icon Gary Berger
Gary Berger
Pradeeban Kathiravelu Pradeeban Kathiravelu
Author Profile Icon Pradeeban Kathiravelu
Pradeeban Kathiravelu
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Toc

Table of Contents (15) Chapters Close

Preface 1. Sockets, IPv4, and Simple Client/Server Programming FREE CHAPTER 2. Multiplexing Socket I/O for Better Performance 3. IPv6, Unix Domain Sockets, and Network Interfaces 4. Programming with HTTP for the Internet 5. Email Protocols, FTP, and CGI Programming 6. Programming Across Machine Boundaries 7. Working with Web Services – XML-RPC, SOAP, and REST 8. Network Monitoring and Security 9. Network Modeling 10. Getting Started with SDN 11. Authentication, Authorization, and Accounting (AAA) 12. Open and Proprietary Networking Solutions 13. NFV and Orchestration – A Larger Ecosystem 14. Programming the Internet

Introduction

This chapter introduces Python's core networking library through some simple recipes. Python's socket module has both class-based and instances-based utilities. The difference between a class-based and instance-based method is that the former doesn't need an instance of a socket object. This is a very intuitive approach. For example, in order to print your machine's IP address, you don't need a socket object. Instead, you can just call the socket's class-based methods. On the other hand, if you need to send some data to a server application, it is more intuitive that you create a socket object to perform that explicit operation. The recipes presented in this chapter can be categorized into three groups as follows:

  • In the first few recipes, the class-based utilities have been used in order to extract some useful information about host, network, and any target service.
  • After that, some more recipes have been presented using the instance-based utilities. Some common socket tasks, including manipulating the socket timeout, buffer size, and blocking mode has been demonstrated.
  • Finally, both class-based and instance-based utilities have been used to construct some clients, which perform some practical tasks, for example, synchronizing the machine time with an internet server or writing a generic client/server script.

You can use these demonstrated approaches to write your own client/server application.

You have been reading a chapter from
Python Network Programming Cookbook - Second Edition
Published in: Aug 2017
Publisher: Packt
ISBN-13: 9781786463999
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