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Programming the BeagleBone

You're reading from  Programming the BeagleBone

Product type Book
Published in Jan 2016
Publisher
ISBN-13 9781784390013
Pages 180 pages
Edition 1st Edition
Languages

Table of Contents (21) Chapters

Programming the BeagleBone
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
1. Cloud9 IDE 2. Blinking Onboard LEDs 3. Blinking External LEDs 4. Controlling LED Using a Push Button 5. Reading from Analog Sensors 6. PWM – Writing Analog Information 7. Internet of Things with BeagleBone 8. Physical Computing in Python 9. UART, I2C, and SPI Programming 10. Internet of Things using Python GPIO Control in Bash BeagleBone Capes
Pinmux and the Device Tree Index

What is the Internet of Things?


According to Wikipedia, IoT is a network of physical objects or things embedded with electronics, software, sensors, and connectivity. These things interoperate within the existing Internet infrastructure. They achieve greater value and service by exchanging data with the manufacturer, operator, and/or connected devices.

Properties of things involved in IoT:

  • They are physical objects with input (sensors) and/or output (actuators). They interact with the physical world.

  • They have connectivity to the Internet or local connectivity via Ethernet, Bluetooth, GSM, Wi-Fi, or any RF transreceiver.

  • They exchange data with Internet websites or cloud or other things. Often this data is available to the end-user via smartphone, tablet, or PC.

  • They have some kind of unique ID like IP address, RFID, or QR code.

  • They do have small software logic that they follow. Once set up, almost no physical human interaction is involved.

  • Set of interrelated things form a system, for example...

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