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Practical Game AI Programming

You're reading from   Practical Game AI Programming Unleash the power of Artificial Intelligence to your game

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787122819
Length 348 pages
Edition 1st Edition
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Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
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Environment and AI

When creating AI for video games, one of the most important aspects is its placement. As we discovered previously, the position of the AI character can completely change his behavior and future decisions. In this chapter, we'll be exploring how the environment of the game can influence our AI and how he should be using it properly, in-depth. This will cover a wide range of game genres with different map structures such as open world, arcade, and racing.

As a player, we like to have a vivid world to explore, with many things to do, and interact with. As a game developer or game designer, that generally means a lot of work because everything that the player is able to interact with has to be carefully planned and executed the right way, to avoid bugs or any other unfortunate distractions from the gameplay. The same goes for the AI characters that we are creating...

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