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Offline First Web Development
Offline First Web Development

Offline First Web Development: Design and build robust offline-first apps for exceptional user experience even when an internet connection is absent

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Offline First Web Development

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Key benefits

  • ? Understand the design principles behind a well-designed offline experience
  • ? Create the illusion of being online when you’re really offline
  • ? Use common libraries such as Sencha Touch and PouchDB to enhance the offline experience of mobile apps

Description

When building mobile apps, it’s easy to forget about the moments when your users lack a good Internet connection. Put your phone in airplane mode, open a few popular apps, and you’ll quickly see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps might handle being offline better—but very few do it well. A poor offline experience will result in frustrated users who will abandon your app, or worse, turn to your competitor’s apps Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you’ll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst-case scenario, could save you countless hours of wasted effort.

Who is this book for?

Do you want to make your app experience more robust and delightful? Are you eager to write apps that cater to a wider audience, not just the Silicon Valley crowd? Do you need to persuade your peers that offline-first is a worthwhile development paradigm? If your answer to all or any one of these questions is yes, then this is the book is for you. Some previous coding and command-line experience would be useful, but is not required.

What you will learn

  • ? Design the behavior of the app, taking offline, online, and the transition between those two states into account
  • ? Seamlessly implement the offline/online experience that you've designed using Sencha Touch and PouchDB
  • ? Show the user what's happening under the hood with online/offline indicators and Good Mobile Messaging1
  • ? Employ various strategies to cope with unreliable network conditions
  • ? Help the user resolve conflicts related to the “split-brain” problem
  • ? Choose intelligent defaults based on usage of the app
  • ? Use point-to-point networking to partially overcome a lack of Internet connectivity

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Nov 20, 2015
Length: 316 pages
Edition : 1st
Language : English
ISBN-13 : 9781785885662
Languages :

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Product Details

Publication date : Nov 20, 2015
Length: 316 pages
Edition : 1st
Language : English
ISBN-13 : 9781785885662
Languages :

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Frequently bought together


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Total R$ 763.97
Mobile Web Performance Optimization
R$183.99
Offline First Web Development
R$272.99
Responsive Web Design with HTML5 and CSS3, Second Edition
R$306.99
Total R$ 763.97 Stars icon
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Table of Contents

11 Chapters
1. The Pain of Being Offline Chevron down icon Chevron up icon
2. Building a To-do App Chevron down icon Chevron up icon
3. Designing Online Behavior Chevron down icon Chevron up icon
4. Getting Online Chevron down icon Chevron up icon
5. Be Honest about What's Happening Chevron down icon Chevron up icon
6. Be Eventually Consistent Chevron down icon Chevron up icon
7. Choosing Intelligent Defaults Chevron down icon Chevron up icon
8. Networking While Offline Chevron down icon Chevron up icon
9. Testing and Measuring the UX Chevron down icon Chevron up icon
A. References Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

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(1 Ratings)
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Dmytro K. Apr 06, 2020
Full star icon Full star icon Empty star icon Empty star icon Empty star icon 2
This book has nothing to do with architecture as I thought by reading the title. It says "Offline First Web Development", but then on the next line it says "Design and implement a robust offline app experience using Sencha Touch and PouchDB", which is already a much narrower scope than "offline first". Then the book itself is mostly a manual of which tools and how to install on macOS (of course that's the platform you are using for development!)If you have not purchased this book first read the title page fully and try to browse through some pages
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