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Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Toc

Sound design

You need to plan your sounds. Just like graphics, sounds are an important part of the experience for the user. As I have stated before, you need a good modeler and visual artist in your team if you want to create compelling experiences. The same goes for sound; you need to have effects that are used well. Now, it is hard to find people who can advise you on that. The gaming industry figured this out long ago, but for most developers, this is all new. Add to that the capabilities of HoloLens, and you will understand why we need to spend some serious time on this topic.

The design principles for spatial sound

We need to discuss some general principles that come into play when we want to use spatial sound in our...

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