Chapter 10: Creating Your Own Simulator Game
In this chapter, you will create your very own simulator game. You will use many of the systems that you learned about in previous chapters. Besides this, you will learn how to combine all of these individual systems into one complete game. This way, you will learn, for example, how your GUIs can display data that is stored in your data stores by creating safe RemoteEvents or RemoteFunctions.
The following topics will be covered in this chapter:
- Introduction to the game
- Creating data stores
- Implementing server scripts
- Programming GUIs
- Updating your game
By the end of this chapter, you will have made your own simulator game based on several requirements that your employer could provide you with. You will know how to create proper data stores that will save all the data required for your game. In addition, you will learn how to create the server scripts for all the systems in your game. Besides this, you will...