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Mastering openFrameworks: Creative Coding Demystified

You're reading from   Mastering openFrameworks: Creative Coding Demystified openFrameworks is the doorway to so many creative multimedia possibilities and this book will tell you everything you need to know to undertake your own projects. You'll find creative coding is simpler than you think.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849518048
Length 364 pages
Edition 1st Edition
Languages
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Author (1):
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Denis Perevalov Denis Perevalov
Author Profile Icon Denis Perevalov
Denis Perevalov
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Table of Contents (22) Chapters Close

Mastering openFrameworks: Creative Coding Demystified
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. openFrameworks Basics FREE CHAPTER 2. Drawing in 2D 3. Building a Simple Particle System 4. Images and Textures 5. Working with Videos 6. Working with Sounds 7. Drawing in 3D 8. Using Shaders 9. Computer Vision with OpenCV 10. Using Depth Cameras 11. Networking Working with Addons Perlin Noise Index

Chapter 10. Using Depth Cameras

A depth camera measures the distance from its sensor to objects and provides us with information about the 3D scene it sees. Using this information, it is easy to analyze and recognize 3D objects in the scene, including humans and their body parts. So today, depth cameras are the most used sensors for providing touchless interactions in most of the interactive projects. In this chapter, we will learn how to use depth cameras in openFrameworks projects using the ofxOpenNI addon. Also, we will consider the example of using depth images for making a flat surface such as a wall, a table, or a floor interactive.

The topics covered are as follows:

  • Depth camera basics

  • Installing the ofxOpenNI addon

  • ofxOpenNI examples

  • Creating interactive surface

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