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Mastering JavaScript Object-Oriented Programming

You're reading from   Mastering JavaScript Object-Oriented Programming Advanced patterns, faster techniques, higher quality code

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785889103
Length 292 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A Refresher of Objects FREE CHAPTER 2. Diving into OOP Principles 3. Working with Encapsulation and Information Hiding 4. Inheriting and Creating Mixins 5. Defining Contracts with Duck Typing 6. Advanced Object Creation 7. Presenting Data to the User 8. Data Binding 9. Asynchronous Programming and Promises 10. Organizing Code 11. SOLID Principles 12. Modern Application Architectures

The publish/subscribe pattern


We will try to overcome the limitations of previous data binding implementations by using a design pattern. We can choose to apply theĀ observer pattern or publisher/subscriber pattern. Both are intended to manage a scenario where one or more objects are interested in receiving notifications when the state of another object changes. The solutions proposed by the patterns are similar and often the two patterns are confused or considered as two different names for the same pattern. Actually, there are important differences, as we will see in the following sections.

The observer pattern

The observer pattern is maybe widely known because it is included in the patterns proposed by the Gang of Four. In its simplified version for JavaScript, that is, not considering class abstractions, it involves the following actors:

  • Subject: This is the object that may change its state; it knows its observer and sends them a notification when its state changes.

  • Observers: These are...

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