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Mastering JavaFX 10

You're reading from  Mastering JavaFX 10

Product type Book
Published in May 2018
Publisher Packt
ISBN-13 9781788293822
Pages 268 pages
Edition 1st Edition
Languages
Author (1):
Sergey Grinev Sergey Grinev
Profile icon Sergey Grinev
Toc

Table of Contents (15) Chapters close

Preface 1. Stages, Scenes, and Layout 2. Building Blocks – Shapes, Text, and Controls 3. Connecting Pieces – Binding 4. FXML 5. Animation 6. Styling Applications with CSS 7. Building a Dynamic UI 8. Effects 9. Media and WebView 10. Advanced Controls and Charts 11. Packaging with Java9 Jigsaw 12. 3D at a Glance 13. What's Next? 14. Other Books You May Enjoy

Coordinates and bounds

Let's look into determining Shape and Node bounds in Scene and Scenegraph.

The simplest of all are layoutBounds. These rectangular bounds are used for all size and location calculations for this Node, and describe its basic shape size. They don't include any extra effects or transformations.

The next thing is boundsInLocal. These bounds include all information about effects. So, you can determine how large of an area is covered by your Node or Shape.

The last one is boundsInParent. These are bounds after all transformations as well and bounding rectangles uses their parents' coordinate system.

Working with Bounds Demo

There is a very nice public demo by Kishori Sharan that shows how bounds...

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